This page is located at http://www.cncseries.com/content/?369Author: RobDate: 28.12.04 @ 5:42 PMHere are some interesting facts about C&C Generals that didn't quite warrant a mention in other areas of the site:
EA Pacific, not Westwood, are designing the game.
40 people are in the C&C Generals Development Team.
The game is expected to cost between $10 million and $12 million to produce.
The release date is December 2002.
Work on Generals started after Red Alert 2 shipped in late 2000.
Generals is based upon modern conflicts inspired by events relevant to today.
Three distinct sides are featured in the game, with 10 missions per side.
Technical work on the new engine began in early 2001.
At first, the team considered using using the Quake engine, the Unreal engine, and LithTech.
For the game's internal proof of concept, the team took a number of Red Alert 2 units and put them on the 3D battlefield.
The team spent weeks debating the relative merits of a number of different modern-warfare ideas.
After the tragic events of September 11 unfolded, the team was forced to reevaluate whether it wanted to create a modern-warfare title.
Generals using a bottom status bar as opposed to at the side.
Even the multiplayer aspect of Generals was up and running in early 2002, with gray boxes taking the places of units that have yet to be designed.
The Sage 3D game engine created for Generals has been given to Westwood for an upcoming unannounced product.
The team visited a tank museum to help with their research process.
Author: RobDate: 28.12.04 @ 5:42 PM