Units you wish to see
Started by: Neo_James on 03.02.05 @ 7:45 AM
CNCSeries.Com Forum Thread - Located at http://www.cncseries.com/forum/?98
Posted by Neo_James, 07:45 03.02.05
Posted by bigguy563, 13:22 03.02.05
I definately want an early game advantage tank which possible for rushing. Something with the same idea of the rhino
Posted by FlaK, 14:18 03.02.05
I'd like to see a similiar tech tree to that of RA2 or YR, you know, basic units you can rush with, then more advanced units you can garrison and deploy, and finally the high tech units using Prism technology etc.
Posted by Triarii, 15:35 03.02.05
I wouldnt mind seeing the Mirage Tank make a return, always found it useful to be able to ambush people with em.
Posted by Chris, 19:43 03.02.05
We want Mammoth Tanks, we want Mammoth Tanks!!!11
And I want the Cruiser from Ra1 back...Total destruction.
Basically the uber-units
Posted by Cal, 23:00 04.02.05
the cruiser was so funny...it was so innacurate it was unbeleivable...it never hit! but the splash damage from its shells was massive!
Posted by jacko3334, 02:48 05.02.05
I'll be fine with whatever they put in as long as it doesn't include:
retarded invisible things
Posted by bigguy563, 03:55 05.02.05
Wat ever happens, i also want the soviets top at least be able to put up a fight later in the game. If your facing a competant allied opponent, NOTHING you can do will be able to effectively stop the mirages, unless your Iraq and are able to do the flak track rush into the tanks thing. And if you build kirovs, he just has to pull back and make IFVs.
Posted by Chris, 12:30 05.02.05
Hehe, yes it did, all you have to do is force fire a few cells behind or infront of the actual target. Too bad the AI never made ships or subs I remember I made a map with 2 islands, 1 with all the AI players on it and 1 with just me on it with TONS of ore. I used to make somewhere around 50 Mammoths, then put the tanks in transports and unload all of them on the other island. EVERY AI unit would come to the place you unloaded your force to try and kill you. Those battles were so tense it almost crashed my Pentium 60
Posted by punkdave, 10:43 06.02.05
Everything in pre-yuri RA2 should be in RA3 including the country specific units. I would like boris to be back again too.
They just need some balancing...
Posted by bigguy563, 01:40 12.02.05
From what I have played in YR, Boris isnt extremly useful. By the time you can get him, the other player would have a good amount of tanks which can take care of him. Using him in conjunction with tanks doesnt do very much. But I do agree with the whole pre-yuri RA2 thing.
Posted by bigguy563, 03:06 14.02.05
They brought back the cruiser in mental omega. What sucks is that it is still inaccurate, yet the shells dont have massive splash damage. It can only be used against pretty big structures. Conyard, war fac etc.
Posted by HomeSkillet, 21:32 14.02.05
Who cares of its inaccurate it still kicks ass if you force fire it so that it hits its target.
Posted by sbutter, 21:42 14.02.05
Boris was hilarious. If you had the extra cash, he can entertain you for a bit.
Posted by Cal, 01:23 17.02.05
haha i loved in RA when (i think this was just on the playstation) if you built about 40 heavy tanks..it crashed
Once me and a mate had a link up and turtled like fook.......left it playin as we went for dinner came back and the AI had managed to kill itself!