Article: Red Alert 3: Pessimistically, Optimistic
Started by: bigguy563 on 26.05.08 @ 4:49 PM
CNCSeries.Com Forum Thread - Located at http://www.cncseries.com/forum/?1029
Posted by bigguy563, 16:49 26.05.08
Posted by erikmcfar, 04:00 27.05.08
Yup, great comments bigguy! I was thinking the same thing about being able to play fewer games and if you are winning that long game and the bastard cheats (recon error, etc) it pisses you off even more. If he does it in a short game it still pisses you off but you didn't waste that much time. If EA would have said they are shooting for 10 minute games, I would no be in as much of an uproar as I am now. Hopefully their intentions do not come to fruition and we can find a way to play the game in a reasonable period.
Posted by Spygon, 09:32 20.06.08
as always im on a tightrope on this issue as i agree i hate forced gameplay as every player has his own bag of skills and ideas to bring to the table but then one tatic should never have a large advantage over another and sadly i do feel that rushing did have an advantage over the other main tatics (that even forced me to start rushing that i felt abit let down with).I know this is going to be hard but EA still having to save themselves from the diaster of generals in my eyes and need to bring a amazing game to earn my trust again in cnc but from all the infomation i see i doubt it will be a ra2 beater.Also another point why does the RA universe have to have a "humorous" nature.One of the first things that drew me into the cnc uni was the orginal red alert with its dark and belivable story.Dont EA understand these two super powers are in a possbly apocalyptic world war and that what i liked about westwood they never tried to glam up war and opened the window showing what a war like this would be like.One final note nice article erik