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RobIconWhat are a good players best attributes?10:27 18.10.05 

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10:27 18.10.05 - Edited

In your esteemed opinions, what attributes do you think a player needs to be good at in order to succeed at RA2?

I'll start..
  • Scouting
  • Positioning - (Base stretch, unit position, structure position)
  • Reaction - (Speed, ability to counter opponent's tactics)
  • Micro-Management - (Unit to unit: vital with tanks)
  • Awareness - (Watching the map, watching the opponent, thinking ahead)
  • Patience - (Important element, too easy to think it's in the bag perhaps?)
Any others guys? There must be loads.
 
ChrisIcon...14:16 18.10.05 

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Knowing which map you're playing (QM only ofcourse) is also important. If you play it regularly it shouldn't be a problem though.

Also, you need to know the counter to different units or strategies.

ie, a Flak Track against some Rocketeers or pillboxes + fodder against rushes.

IMO, overall speed, agression and map knowledge can get a player quite far.
 
jacko3334Icon...14:38 18.10.05 


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I think at top levels everyone is kind of level on most aspects of the game. What really sets you apart is not only tank battle micro, but also general awareness of what's going on. You can't do really well if you aren't quick enough and aware enough to effectively split and counter split or to see an engi or spy ifv heading to a war fac in time.
 
rfc2005Icon...15:04 18.10.05 

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I think multi-tasking is very important, if you're able to split tanks,rockies and planes and deal with an engi ifv/flak or a paradrop all within a few seconds then I believe you can definitely become a much better player.

Also knowing how to manage your money well in laggy games aswell as fast games is pretty important.
 
RobIcon...16:57 18.10.05 

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Originally posted by rfc2005...
Also knowing how to manage your money well in laggy games aswell as fast games is pretty important.

How do you mean? I'm particularly interested in the answer for laggy games Embarassed
 
rfc2005Icon...17:24 18.10.05 

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Originally posted by Rob...

Originally posted by rfc2005...
Also knowing how to manage your money well in laggy games aswell as fast games is pretty important.

How do you mean? I'm particularly interested in the answer for laggy games Embarassed



Well for me personally, playing allied, if it's laggy I tend to delay things more than I usually would, like I would leave adding more war factories or teching till much later, same with rockies and planes,I just focus on keeping the tanks coming till I feel comfortable I can spend money on other things without falling behind.

Also watching your miners early and make sure they get the ore closest to refiniries is pretty good in my opininon, especially in laggy games.
 
punkdaveIcon...18:09 20.10.05 

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Positioning is everything. If you can capture key points on the map and defend them well, then you'll have a much better economy than your opponent. Micro-managing, reaction and knowledge of your opponent doesn't matter when he has twice as many tanks as you do.
 
JimIcon...17:57 28.10.05 

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  • Having too much time on their hands
  • Having waaaaaaaaay to much time on their hands.
 
RobIcon...20:02 28.10.05 

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As most people may have deduced, Jim's lack of ability must mean he has no free time at all.
 
PaulIcon...22:48 28.10.05 

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Scouting
Judging/critical decision making. When to get a second war fac up, judging the key moment to attack, etc.
Hotkeys/micro.
Distraction ability/awareness.

Probably in that order.
 
AshIcon...00:09 29.10.05 


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Originally posted by Jim...
  • Having too much time on their hands
  • Having waaaaaaaaay to much time on their hands.

Ahaha my Dad just asked what the fuck I was laughing about.
 


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