American Buildings

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Author: Ash
Date: 28.12.04 @ 7:41 PM

Command Center
Cost: $2000
Prerequisite: Dozer
Possible Upgrades: None.
Description: This building constructs Dozers for the USA and is where you select and use the abilities gained from battle expierience. Without it, you can't use abilities such as the Fuel-Air Bomb and Paradrop, so you'll need to re-build this ASAP if it's lost.

ColdFusion Reactor
Cost: $800
Prerequisite: Dozer
Possible Upgrades: Control Rods
Description: Produces all the power the USA need to run their buildings, giving out 5 units of power each. If your Dozers are occupied, then Control Rods can be added to exisiting Reactors and give out the same power at the same price.

Supply Center
Cost: $2000
Prerequisite: ColdFusion Reactor
Possible Upgrades: None.
Decription: (Added as new sentence to exisisting) From here, you can build more Chinooks to collect supplies.

Barracks
Cost: $600
Prerequisite: Dozer
Possible Upgrades: None.
Description: (Added to exisisting) The "Capture Building" and "Flashbang" upgrades come from here, enabling Rangers to capture any building and use powerful flashbang grenades to kill enemy soldiers.

Patriot Missile
Cost: $1200
Prerequisite: ColdFusion Reactor
Possible Upgrades: None.
Description: The Patriot Missile can attack both air and ground units with powerful missiles, vital for static, sturdy defence that can hold its own until your tanks and other units can get there. When grouped, positions are relayed between them and power is concentrated into one station.

War Factory
Cost: $2000
Prerequisite: Supply Centre
Possible Upgrades: None.
Description: All vehicles (bar Dozers and Chinooks) are produced here, and it also serves as a repair facility. From here you can give Humvees TOW Missiles.

Airfield
Cost: $1000
Prerequisite: Supply Centre
Possible Upgrades: None.
Description: The USA's dominant air force needs a home, so this is it. Auroras, F-22's, Stealth Bombers and Commanches are all produced here, and all except the Commanche stay in the hangars and get healed if they are damaged. The upgrades 'Laser Missiles' and 'Rocket Pods' are purchased at the Airfield.

Strategy Center
Cost: $2500
Prerequisite: War Factory/Airfield
Possible Upgrades: Search & Destroy/Bombardment/Hold the Line Battle Plans.
Description: Serving up the latest technology and upgrades, a Strategy Center is vital for long games. It offers the following: Composite Armour, Advanced Training, Drone Armour.

Detention Center
Cost: $1000
Prerequisite: Strategy Centre
Possible Upgrades: None.
Description: With this, you get the "CIA" ability, which reveals the position of all enemy units every two minutes. If you're planning a paradrop or attack, use this to calculate the best positions and see which places are undefended.

Supply Drop
Cost: $2500
Prerequisite: Strategy Centre
Possible Upgrades: None.
Description: Every few minutes a plane drops off around $1500 worth of supplies here, and for each one you have, another plane will come - infinite money.

Particle Cannon
Cost: $5000
Prerequisite: Strategy Centre
Possible Upgrades: None.
Description: USA's superweapon may not be the most powerful, but we can forgive it as it involves a laser AND a satellite. Click the target and watch the light show and the Zorro-esque 'S' it leaves behind.