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» Random Starting Units, no mod required

Hi, been a long time since I've shown up but I'm working on some interesting things, mainly map.ini related. My first achievement to share with you is the introduction of random starting units for Zero Hour for all 12 sides, no mod is required, just follow the instructions in this topic here Random Starting Units - map.ini, I would appreciate it if you could credit me if you use this on your map.

Be on the look out for some more interesting map.ini stuff, Im working on adding new Tech Buildings too and team money transfering (by vehicle).

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