LAS VEGAS, NV (Mar. 13, 2002) - The war you might see on TV in 20 years is about to be interactive. EA announced Command & Conquer(tm) Generals today, a 3D real-time strategy game for the PC that will deliver the intensity and chaos of modern war. Generals will be published by EA (NASDAQ:ERTS) under the EA GAMES(tm) brand this winter.
Generals is the next game in the 17-million-selling Command & Conquer franchise. It's being created by EA Pacific, the developers of the wildly popular Command & Conquer Red Alert(tm) 2 and Command & Conquer Yuri's Revenge(tm).
"Generals will give gamers a Hollywood version of modern war with intense combat and spectacular special effects," said Mark Skaggs, general manager of EA Pacific and executive in charge of production for Generals. "We're creating a game of global conflict based on issues relevant to today's turbulent world. Gamers will be in command of this modern war, and they'll win that war by using weapons they see on today's battlefield, plus new weapons and vehicles fresh off the military's drawing boards."
The armies that will clash in Generals are the super powers of United States and China, and a massive underground organization, the Global Liberation Army, bent on drowning the world in anarchy and terror. Each of the three sides represents a distinct geo-political viewpoint and will fight the war with vastly different tactics and weaponry.
To make the experience of modern war as immersive as possible, EA Pacific is using a proprietary state-of-the-art 3D engine, code-named "Sage," which delivers unprecedented detail and interactivity. Because of Sage, Generals' battlefields will include fully modeled urban cityscapes, rugged deserts, vast forests and frozen wastelands. Amazing special effects will allow players to crush cars with hulking tanks, blow out the windows of skyscrapers, or lace the skies with smoke from dueling fighter planes.